mainly in the Ninjonian Cluster, as well as Vailum Crulux in the Nicogar Stokeshire on Nidosis. They are roughly 8 feet tall from foot to head, 14 feet long from snout to tail, and weigh an average of 600 lbs. They are covered in thick black, silver, or brown fur. Their heads are very much canine, with large fangs and powerful jaws, and their bodies are large and powerful, while also fast and agile. They are similar to dire wolves, but are much larger and stronger. They also have powerful nature abilities, and can use powers to make themselves stronger.
D&D 5e Stat Block
Vortzhe Stat Block
Large beast, Neutral
Armor Class: 13
Hit points: 131 (14d12 + 40)
Speed: 60ft
Str: 18
Dex: 18
Con: 13
Int: 18
Wis: 11
Cha: 8
Skills: Perception +6, Intimidation +7
Senses: Passive Perception +18
Languages: Common, Wolven, Silveronian
Challenge: 7 (2,900)
Elementally Charged – Can choose damage type for elemental claw attack. Only one per creature. Allowed to choose fire, cold, acid, lightning, necrotic, poison, radiant, or force. Vulnerable to opposing element, and Resistant against inferior element.
- Fire – inferior element, force – opposing element, cold
Causes items to light on fire - Cold – inferior element, fire – opposing element, acid
Causes items to be slowed or frozen - Acid – inferior element, cold – opposing element, poison
Causes items to melt - Lightning – inferior element, poison – opposing element, force
Causes items to be stunned or electrified - Necrotic – equal element, neither resistant nor vulnerable to other elements, but both resistant to all magical damage
Causes items to decay - Radiant – same as Necrotic
Causes items to light on holy fire - Poison – inferior element, acid – opposing element, lightning
Causes items to be poisoned or poisonous - Force – inferior element, lightning – opposing element, fire
Causes items to fly 10ft backward
Actions
Multiattack – The vortzhe makes two claw attacks.
Elemental Claws – The creature’s claw attack is reduced to a single attack with the addition of 2d12 elemental damage
Claws – Melee weapon attack: +9 to hit, reach 10 ft, one target. Hit: 15 (2d10 + 4) slashing damage.